![]() The arrival of reinforcements is essential to keep morale high enough for the player to survive, especially in higher difficulty settings where in general, the enemy AI is known to be extremely aggressive (even to the point of refusing to move around obstacles and/or walls). Should it plummet completely, the battle will end in failure and all deployed officers will be lost. Likewise, the player's fighting spirit dwindles if they lose allies or remain idle. ![]() ![]() Musou Mode is completely straightforward with 5 stages per faction, though the choice of battles varies between unaffiliated characters.Įntering a hostile square means fighting enemy troops until their morale or fighting spirit (which can span up to 8 gauges) gradually wears down the process can be hastened by eliminating as many enemies as possible or utilizing certain skills. Instead, their stats are derived from the officers serving under them. Unlike the mainstream titles, characters do not retain stat growth and weapon levels after each fight. While gameplay mechanics and controls are largely the same, battlefields are segmented into small, separate squares due to the PSP's limitations. It was one of the first games to be released during the handheld console's launch. Dynasty Warriors (真・三國無双 PSP, Shin Sangoku Musou PSP) is a portable version of Dynasty Warriors 4 with tactical elements that differentiate it from Empires.
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